Feasibility - teostatavusuuring
SOAR - Tugevused, võimalused, innustused ja tulemus
TOWS - Internal factors - Strengths and Weaknesses
External factors - Oppurtunities, Threats
The Build-Measure-Learn-Feedback loop

SSADM - Structured systems analysis and design method
6 stages
Stage 0 - Feasibility study
Stage 1 - Investigation of the current enviroment
Stage 2 - Business system option
Stage 3 - Requirements specification
Stage 4 - Technical system options
Stage 5 - Logical design
Stage 6 - Physical design
SSM - Soft systems methodology
7 stages
Stage 1 - Enter situation considered problematical
Stage 2 - Express the problem situation
Stage 3 - Formulate root definitions of relevant systems of purposeful activity
Stage 4 - Build conceptual models of the systems named in the root definitions
Stage 5 - Comparing models with real world situations
Stage 6 - Define possible changes which are both possible and feasible
Stage 7 - Take action to improve the problem situation
OOP - Object-oriented programming
RAD - Rapid-application development
DSDM - Dynamic system development method
1. Focus on the business need
2. Deliver on time
3. Collaborate
4. Never compromise quality
5. Build incrementally from firm foundations
6. Develop iteratively
7. Communicate continiously and clearly
8. Demonstrate control
TSP - Team software process
KLOC - 1,000 rida koodi
MLOC - 1,000,000 rida koodi
NÕUDED, DISAIN, RAKENDAMINE, TESTIMINE, KOODIMINE
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